![]() ![]() New gameplay elements are introduced with Riley with each mission and after the first third of the game, he’s mostly absent which is a good thing. He’s only available for maybe 5 missions through the whole game but it’s the way he’s used. You would think this would get overused but he’s used just right. New ideas and better pacing are brought to Ghosts which is exactly what this series needed. Sure you are always shooting bad guys but the entire campaign is constantly turned up whether you’re driving a tank, mounting a mini-gun in a helo, or fighting underwater. ![]() One of the many reasons why Ghosts’ campaign is so interesting is that each mission is completely different. ![]()
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